Super Farming Boy (demo)
A downloadable game for Windows
Your farm is under attack! Fly, harvest, grow crops & whack pests with your shape-shifting superpowers as you seek revenge from your evil nemesis, Korpo, who has captured your mom, friends and superpowers! An action-puzzle farming sim heavily relying on chain reactions and combos.
Story
In Super Farming Boy™, you play as Super, whose mom and friends have been captured by your evil nemesis, KORPO®©TM, who unlawfully hires you to work on your own land, taxing all proceeds for himself! Now, with your friends and mom up for sale, you must harvest your way through challenging adventures, saving enough to buy your mom and friends back!
Gameplay Mechanics
In Super Farming Boy™, there are no tools because you are the tool. With the simple push of a button, you can transform into a shovel, a hammer, a pickaxe, a watering can, and more! Super Farming Boy™ can even FLY! The game's central mechanic revolves around chain reactions and combos. The magical seed creatures in this world, once harvested, trigger specific chain-reaction effects that enable you to optimize your farm in ways never seen before in a farming game. These chain reaction and combo powers also serve as your means of defense against creatures, help optimize your daily stamina usage, and facilitate various actions such as chopping down trees, demolishing boulders, removing weeds, collecting items, defeating bosses, and much more! Explore whimsical weathers and extraordinarily unusual seasons, such as Radioactive Season, Timewarp Season, and Volcanic Season. There's even a season set underwater! Super Farming Boy™ has been meticulously designed with touch controls in mind. The gameplay is incredibly intuitive: everything is drag-and-droppable and supports both classic joystick controllers (XBOX, Bluetooth, PS, Joycon, Switch Pro Controllers), keyboard, and touch simultaneously!
Features
Superhero abilities
Super Farming Boy™ has the ability to walk, run, and even fly! Additionally, he can transform into any tool with a simple push or tap of a button—be it a shovel, pickaxe, axe, or hammer, and more!
Chain reaction and combos
Optimize your farm by harvesting a single crop and witnessing the chain and combo effects efficiently harvest your entire farm at once. However, meticulous and strategic planning in your planting efforts is essential!
Unlock & upgrade supertools
All SuperTools and powers in Super Farming Boy™ come in the form of old-school superhero trading cards. Unlock, collect and upgrade them all!
Unusual seasons to discover
Explore a plethora of seasons in Super Farming Boy™, including Spring, Winteria, Volcanic, Radioactive, Underwater (coming soon), and Timewarp (coming soon).
Idle helpers to collect
Rescue all your friend-pets by purchasing them back from Korpo™®©! Each pet comes with a unique idle mechanic to help automate your farm, like auto-watering, auto-hammering, and more.
No inventory management
Super Farming Boy™ eliminates the need for inventory management. All seeds and idle helpers are creatures that follow you around wherever you go, avoiding the hassle of an ever-filling inventory!
Beauty up and customize it all
Personalize your BlobHouse with fantastic beauty items such as bedside tables, rugs, and beds! Your home will be uniquely yours and look amazing with your creative touch.
Boss fights... in a farming game?
Utilize your crops' combo and chain reaction powers to defend your farm against evil creatures like pests and seasonal bosses!
Mushroom boosters
Discover all the crazy Mushroom Booster power-ups scattered through the land, which provide instant effects, such as Daylight during the night, Instant Weather changes, or UltraTool transformations (like a huge hammers) and more mysterious effects. Mix and combine them to see what happens!
Touch controls that are actually good
Enjoy very intuitive touch controls—drag and drop every item in the game! Including NPCs, seeds, idle helpers, and Super Farming Boy™ himself!. Alternatively, play with your favorite XBOX/PS or Bluetooth controller. You can use both controls at the same time if you want
Published | 28 days ago |
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | fernando.sarmiento@lemonchiligames.com |
Genre | Adventure, Action, Simulation |
Tags | Casual, Cute, demo, Farming, Idle, Indie, Singleplayer, Top-Down |
Average session | About a half-hour |
Languages | German, English, Spanish; Latin America, French, Italian, Japanese, Korean, Portuguese (Brazil), Russian, Chinese (Simplified), Chinese (Traditional) |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Joystick, Touchscreen |
Accessibility | Subtitles, Configurable controls |
Links | Steam |
Download
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Comments
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Amazing. Art pops, gameplay is addictive. The gameplay loop feels perfect for a farming sim. I do think it would be nice to have a day clock somewhere on the screen since night would often come up when I least expected it. Additionally something to the effective of a tips/ability guide in the menu would be really nice much like the other parts of the encyclopedia. Honestly I would love to play this on Nintendo Switch after it is finished for PC and iOS since it seems like a perfect fit. Can't wait for the full release!
Hey!! Thanks so much for your feedback! I thought about the clock thing but thought it might make it too "stardew-valley"-like? But yeah, it's good feedback. Also, how do you think a tips and ability guide could work on the encyclopaedia? We still need to add the Superpower Cards to the encyclopaedia, that's next in production. Did you mean something like that? Or something else? Like, actual tips on how to do stuff?
Yeah I can see what you mean about the clock. I do think it would help especially the further you go along since the day can sometimes feel really short although that is maybe the intention.
As for the Superpower Cards, yeah having them in the encyclopedia would be nice. I meant more so like a screen that showed all your current movement options like in the options menu to refresh players if they haven't played in a little while. It would be faster than reviewing all the superpower cards individually after a certain point.
The actual tips I was referring to were like maybe hints at good combo ideas or explaining how random debris shows up every once in a while. Just small little snippets that would maybe fit between segments of the game like maybe when your total is being calculated for the day. The issue there might be that the animation may need to be longer for that to really be feasible so maybe not worth it. Just an idea though.
good game graphics
Thank you!!
you got a fun and addicting game! You got really good animations as well!
Thank you so much!! It's so nice to read!